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CSE 601 iOS Development I (Coding iPhone Apps)

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CSE 601 is the first course in a series of three iOS Development courses (CSE 601, 602, 603) that are designed to inspire an interest in computer programming. This series of courses will give students hands-on experience building iPhone apps. Using the Swift programming language, students will be introduced to the fundamentals of software engineering by building real apps that they can touch and interact with as they learn to code.


This course is specifically created for students without any previous coding/programming experience. Students will build fun and interactive apps in an environment that encourages experimentation and discovery. Students will have a clear idea of many possibilities and adventures that await them and motivate them to learn more about computer science.

Prerequisites: Basic Math concepts and knowledges such as basic arithmetic operation, remainder, comparison of integers, basic geometry.

Course outcomes:
• Generate a passion in students for programming - Apply essential computer science concepts by writing interactive ‘hands-on’ apps that are fun to learn & use with Apple's Touch Screen
• Learn the Swift Programming Language (Apple’s Language) & the foundational math concepts employed in Computer Science

Who should take this class?
5th graders and above.
Anyone possessing an understanding of math principles equivalent to the 5th grade, such as geometry and basic algebra, are appropriately suited to take this course.

What You’ll Learn:
Using Xcode, Apple’s Software Development Environment students will write apps for iPhone that cover the following concepts/topics:
• Types & Variables
Basics of types and variables
Operations on various types like addition and multiplication
• Program Control Flow
Fundamental logic control flow: If-Then, Loops
• Functions
Return type, parameters
• Animation
Shapes and images animation on the screen view geometry
• UI Touch Design
Basics of how the iPhone interprets touches on its screen
view geometry, Image Views
• Table Views
Intro to Array (a list of items), Collections, Model View Controller (MVC)
• View Controllers
Storyboards, view creation and customization, multi-views in a UITabBarController

Equipment: iMac 21.5 Inch All-in-one Desktop Computers are provided.

Online Registration Guide:
Step 1: Pay tuition fee online on the right side with the student's name
Step 2: Click here to fill the class registration form online

Offline Registration Guide:
Step 1: Make an appointment by calling 206-787-2259 or sending an email to qa@smartcodingschool.com
Step 2: Fill in the registration form in the office
Step 3: Pay tuition fee in the office

Schedule A
Duration: 10 weeks
Time: 4:30PM - 6:00PM Saturday
Lecture Schedule: 9/21 - 11/23
Tuition: $680
Enrollment Deadline: 9/20/2019
Pay Tuition Online

Student's Name



Refund Policy:
One week prior to the start date of the class you registered:
1. 100% refund if you pay cash and provide the receipt.
2. 90% refund if you pay with Paypal/cards due to new banking policy starting at May 7th, 2019.

Less than one week prior to the start date of class you registered:
90% refund regardless of payment methods.

After the class starts: (regardless of payment methods)
70% Refund after the first class.
50% Refund after the second class.
No refund after the third class.

TECHNOLOGY WE USE

Swift is a powerful and intuitive programming language for macOS, iOS, watchOS, tvOS and beyond.

Writing Swift code is interactive and fun, the syntax is concise yet expressive, and Swift includes modern features developers love. Swift code is safe by design, yet also produces software that runs lightning-fast. Swift is the result of the latest research on programming languages, combined with decades of experience building Apple platforms. Named parameters are expressed in a clean syntax that makes APIs in Swift even easier to read and maintain.

Xcode is an integrated development environment (IDE) for macOS containing a suite of software development tools developed by Apple for developing software for macOS, iOS, iPadOS, watchOS, and tvOS. Xcode is the only development platform widely used in universities and work environments for developing apps on iPhone.